This chapter provides an overview of the toolbars that are visible in the 2D View, the 3D view, the walk mode view as well as on the 3D Model tab.
Views Toolbar
You can find this toolbar on the lower left side of the screen. This toolbar is available in all views:
Changes to the 3D view.
Default view on opening a project. Changes to the 2D view.
Changes to the walk mode view.
View Settings and Filter Toolbar
You can find this toolbar on the upper right side of the screen. This toolbar is available in all views.
Define which elements you want to see in the current view. You can switch the visibility for waypoints, annotations, measurements and trajectories on and off. For 3D views, you can also define if you want to see only nearby objects or all objects. For more detailed information, see General View Settings below.
Either set specific tag filters or to select only untagged elements. You can set tags in the Project settings by clicking the icon. You can use the tags in annotations. For more information, see Filter for Tags.
You can select the layer you want to see, for example a point cloud, a sheet, etc.
If you want to read this article in a different language currently not available in this Help Center, please refer to the Sphere XG User Manuel here under .
View-specific Toolbar
You can find this toolbar on the middle right side of the screen. The content of this toolbar varies depending on the view that is currently selected. The list below shows the single toolbar buttons with indications in which view they are available.
2D view, 3D view, 3D model. Only possible in the walkmode view if the 360° images have depth information: Make measurements, see Make Measurements in a Project.
All views, visible only in the 2D view: Make an annotation, see Tags and Annotations.
2D view: Make colored sheet black and white, see Make a Sheet Black and White.
3D view: Create a clipping box with a subvolume of the point cloud for export, see Create a Clipped Subset of a Point Cloud for Export.
2D view, 3D view, 3D model: Create a temporary clipping box, see Create a Clipping Box in a Point Cloud or 3D Model.
3D view, 3D model: Reduce and increase the opacity of the sheet, point cloud and 3D model via the sliders, see Make Point Cloud, 3D Model or Sheet Visible in Your Project.
General View Settings
If you click on the right side of the screen, the General View Settings form is opened.
You can define these settings in all views. However, the effect might not be visible in all views. See further explanations below.
Show or Hide Elements
Activate the corresponding switch if you want to show or hide waypoints (scans or 360° images), annotations, measurements and trajectories.
Deactivate the corresponding switch to hide these elements.
Waypoints Elevation
Color waypoints by elevation: If you activate the switch, waypoints will be displayed with different colors according to their elevation. Note that this option is only available if the elevation difference is greater than 1 meter.
Show waypoints on floor: If you activate the switch, waypoints are displayed on the floor with a predefined offset.
If you deactivate the switch, waypoints are displayed at their actual elevation.
Object Visibility
Use the slider to increase or decrease the distance at which objects, for example annotations and measurements become visible.
Point Cloud Rendering
Use the slider to adjust the visual appearance of point clouds. The following options are available as positions on the slider.
Smooth (1): Optimized for a smooth fly-through experience. Details may appear blurred and flattened out, especially on SLAM data. Use this option for sparse point clouds.
Balanced (2): Good fly-through experience. Details appear sharper, especially when more points are loaded.
Sharp (3): The navigation is smooth. Details are enhanced by outlining them. This option works well for SLAM data.
Sharpest (4): Maximum sharpness of detail. The fly-through experience is noisy. This option works well for detailed annotations and measurements when the camera is not moving.